Welcome
Welcome to <strong>SunUO</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!

Any ETA on the CORE netstate client gump fix?

General Discussion of the SunUO community

Any ETA on the CORE netstate client gump fix?

Postby X Lord X on Sat Nov 24, 2007 4:43 pm

Kamron aka xXxSpiderxXx found some important code to be missing in the CORE netstate.cs

Now personally I'm not a scripter, so I can't explain the problem in details, but I forwarded Kai aka Minkio the details of the problem.

Basicly, it's an issue where SunUO does not tell RunUO to close gumps, and a player gets disconnected instead.
It happends frequently in our poker system, because you have so many gumps in that system.

RunUO patched the problem in their CORE and it's in the 2.0 svn logs.

I'm just checking to see if there is any ETA, as we atm added a very "ugly" fix in the poker system itself to avoid the problem, however
it's not something that will work in the long run, and the next poker update we do, we'll need to have this problem sorted first in the CORE.

Cheers for reading

/Sune aka X Lord X - DefianceUO.com
X Lord X
 
Posts: 2
Joined: Sat Nov 24, 2007 4:37 pm

Postby X Lord X on Sun Nov 25, 2007 6:04 pm

Nevermind.

Got it.
X Lord X
 
Posts: 2
Joined: Sat Nov 24, 2007 4:37 pm


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 0 guests

cron