Kamron aka xXxSpiderxXx found some important code to be missing in the CORE netstate.cs
Now personally I'm not a scripter, so I can't explain the problem in details, but I forwarded Kai aka Minkio the details of the problem.
Basicly, it's an issue where SunUO does not tell RunUO to close gumps, and a player gets disconnected instead.
It happends frequently in our poker system, because you have so many gumps in that system.
RunUO patched the problem in their CORE and it's in the 2.0 svn logs.
I'm just checking to see if there is any ETA, as we atm added a very "ugly" fix in the poker system itself to avoid the problem, however
it's not something that will work in the long run, and the next poker update we do, we'll need to have this problem sorted first in the CORE.
Cheers for reading
/Sune aka X Lord X - DefianceUO.com
