- Code: Select all
SunUO Version 0.5.1 http://www.sunuo.org/
on Microsoft Windows NT 5.1.2600 Service Pack 2, runtime 2.0.50727.1433
2008-10-21 05:32:45,414 INFO Compiling library legacy, 2045 C# sources
2008-10-21 05:32:59,494 ERROR Compilation failed (1 errors, 3 warnings)
2008-10-21 05:32:59,494 ERROR d:\Documents and Settings\Malakai\Desktop\sunuo-0.
5.1\sunuo-0.5.1\Scripts\Custom\World Save Gump\AutoSave.cs: CS0138: (line 6, col
umn 7) A using namespace directive can only be applied to namespaces; 'Server.Co
mmands' is a type not a namespace
2008-10-21 05:32:59,494 WARN d:\Documents and Settings\Malakai\Desktop\sunuo-0.
5.1\sunuo-0.5.1\Scripts\Gumps\Properties\PropsConfig.cs: CS0429: (line 17, colum
n 46) Unreachable expression code detected
2008-10-21 05:32:59,494 WARN d:\Documents and Settings\Malakai\Desktop\sunuo-0.
5.1\sunuo-0.5.1\Scripts\Gumps\Properties\PropsConfig.cs: CS0429: (line 20, colum
n 46) Unreachable expression code detected
2008-10-21 05:32:59,494 WARN d:\Documents and Settings\Malakai\Desktop\sunuo-0.
5.1\sunuo-0.5.1\Scripts\Gumps\Properties\PropsConfig.cs: CS0429: (line 23, colum
n 44) Unreachable expression code detected
SunUO Version 0.5.1 http://www.sunuo.org/
on Microsoft Windows NT 5.1.2600 Service Pack 2, runtime 2.0.50727.1433
Autosave.cs
- Code: Select all
using System;
using System.Reflection;
using System.Collections;
using System.IO;
using Server;
using Server.Commands;
using Server.Network;
using Server.Items;
using Server.Mobiles;
using Server.Misc;
using Server.Accounting;
using Server.Gumps;
namespace Server.Misc
{
public class AutoSave : Timer
{
private static TimeSpan m_Delay = TimeSpan.FromMinutes( 30.0 );
private static TimeSpan m_Warning = TimeSpan.Zero;
//private static TimeSpan m_Warning = TimeSpan.FromSeconds( 15.0 );
public static void Initialize()
{
new AutoSave().Start();
CommandSystem.Register( "SetSaves", AccessLevel.Administrator, new CommandEventHandler( SetSaves_OnCommand ) );
}
private static bool m_SavesEnabled = true;
public static bool SavesEnabled
{
get{ return m_SavesEnabled; }
set{ m_SavesEnabled = value; }
}
[Usage( "SetSaves <true | false>" )]
[Description( "Enables or disables automatic shard saving." )]
public static void SetSaves_OnCommand( CommandEventArgs e )
{
if ( e.Length == 1 )
{
m_SavesEnabled = e.GetBoolean( 0 );
e.Mobile.SendMessage( "Saves have been {0}.", m_SavesEnabled ? "enabled" : "disabled" );
}
else
{
e.Mobile.SendMessage( "Format: SetSaves <true | false>" );
}
}
public AutoSave() : base( m_Delay - m_Warning, m_Delay )
{
Priority = TimerPriority.OneMinute;
}
protected override void OnTick()
{
if ( !m_SavesEnabled || AutoRestart.Restarting )
return;
if ( m_Warning == TimeSpan.Zero )
{
Save();
}
else
{
int s = (int)m_Warning.TotalSeconds;
int m = s / 60;
s %= 60;
if ( m > 0 && s > 0 )
World.Broadcast( 0x35, true, "The world will save in {0} minute{1} and {2} second{3}.", m, m != 1 ? "s" : "", s, s != 1 ? "s" : "" );
else if ( m > 0 )
World.Broadcast( 0x35, true, "The world will save in {0} minute{1}.", m, m != 1 ? "s" : "" );
else
World.Broadcast( 0x35, true, "The world will save in {0} second{1}.", s, s != 1 ? "s" : "" );
Timer.DelayCall( m_Warning, new TimerCallback( Save ) );
}
}
public static void Save()
{
ArrayList mobs = new ArrayList( World.Mobiles.Values );
if ( AutoRestart.Restarting )
return;
try{ Backup(); }
catch{}
foreach ( Mobile m in mobs )
{
m.SendGump ( new SaveGump() );
}
World.Save(false);
foreach ( Mobile m in mobs )
{
m.CloseGump( typeof(SaveGump) );
}
}
private static string[] m_Backups = new string[]
{
"Third Backup",
"Second Backup",
"Most Recent"
};
private static void Backup()
{
if ( m_Backups.Length == 0 )
return;
string root = Path.Combine( Core.BaseDirectory, "Backups\\Automatic" );
if ( !Directory.Exists( root ) )
Directory.CreateDirectory( root );
string[] existing = Directory.GetDirectories( root );
for ( int i = 0; i < m_Backups.Length; ++i )
{
DirectoryInfo dir = Match( existing, m_Backups[i] );
if ( dir == null )
continue;
if ( i > 0 )
{
string timeStamp = FindTimeStamp( dir.Name );
if ( timeStamp != null )
{
try{ dir.MoveTo( FormatDirectory( root, m_Backups[i - 1], timeStamp ) ); }
catch{}
}
}
else
{
try{ dir.Delete( true ); }
catch{}
}
}
string saves = Path.Combine( Core.BaseDirectory, "Saves" );
if ( Directory.Exists( saves ) )
Directory.Move( saves, FormatDirectory( root, m_Backups[m_Backups.Length - 1], GetTimeStamp() ) );
}
private static DirectoryInfo Match( string[] paths, string match )
{
for ( int i = 0; i < paths.Length; ++i )
{
DirectoryInfo info = new DirectoryInfo( paths[i] );
if ( info.Name.StartsWith( match ) )
return info;
}
return null;
}
private static string FormatDirectory( string root, string name, string timeStamp )
{
return Path.Combine( root, String.Format( "{0} ({1})", name, timeStamp ) );
}
private static string FindTimeStamp( string input )
{
int start = input.IndexOf( '(' );
if ( start >= 0 )
{
int end = input.IndexOf( ')', ++start );
if ( end >= start )
return input.Substring( start, end-start );
}
return null;
}
private static string GetTimeStamp()
{
DateTime now = DateTime.Now;
return String.Format( "{0}-{1}-{2} {3}-{4:D2}-{5:D2}",
now.Day,
now.Month,
now.Year,
now.Hour,
now.Minute,
now.Second
);
}
}
}
savegump.cs
- Code: Select all
using System;
using Server;
using Server.Gumps;
namespace Server.Gumps
{
public class SaveGump : Gump
{
public SaveGump()
: base( 200, 200 )
{
this.Closable=true;
this.Disposable=true;
this.Dragable=true;
this.Resizable=false;
this.AddPage(0);
this.AddBackground(0, 0, 353, 118, 9270);
this.AddItem(297, 38, 4168);
this.AddLabel(118, 15, 1149, @"World Saving");
this.AddLabel(48, 71, 255, @"take up to a minute. Please be patient");
this.AddLabel(48, 55, 255, @"Due to the large world data base, this can");
this.AddLabel(48, 39, 255, @"Please wait while the world saves");
this.AddItem(12, 38, 4171);
}
}
}
